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Commandos 1 mission 9
Commandos 1 mission 9











commandos 1 mission 9

Since we had to wait for replacements for most of the Piranha units anyway, we figured we might as well give the only one with a full complement - Gallagher's - some of the new KTU engines. We'd had a lot of close calls with the Piranhas, and sending in an understrength unit would be inviting disaster. With the enemy bringing in newer and more dangerous weapons and monsters - one of which we hadn't seen in action yet - we couldn't afford to go into this battle at anything less than full strength. If we wanted to do a hit-and-run rather than a pitched battle, we had less than two weeks to act. Whether because they guessed we might try that, or because they were preparing their own attack, the enemy was shifting forces to that area. It wasn't long after that someone got the idea to bomb the entrances and trap them inside. What our scouts were able to tell us, though, was that the harpies had taken up residence in a local network of abandoned mine shafts. Nobody who'd seen them in combat had lived long enough to report anything useful about them. Tentatively named "harpies," they were responsible for the loss of multiple scouting groups in the area. We'd gotten word that recon teams had found a new kind of flying monster in the highlands to the north. Continued abuse of our services will cause your IP address to be blocked indefinitely.Part 9: Mission 9: Turkey Shoot Our last operation had demonstrated the need for better equipment for our forces, but we once again found ourselves in a position where we needed to act quickly. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.













Commandos 1 mission 9